From f8d69cbe96b1bcb39b90554800a60d99c0a596f7 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Mon, 9 Nov 2009 22:44:43 +0100 Subject: Remove option draw_it from viewwindow. The only use was just removed. Also move the draw check closer to where it's used. --- crawl-ref/source/spells4.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/spells4.cc') diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc index 44db4ff667..627f1cd136 100644 --- a/crawl-ref/source/spells4.cc +++ b/crawl-ref/source/spells4.cc @@ -599,7 +599,7 @@ static int _ignite_poison_monsters(coord_def where, int pow, int, actor *) void cast_ignite_poison(int pow) { you.flash_colour = RED; - viewwindow(true, true); + viewwindow(true); // Poison branding becomes fire branding. if (you.weapon() @@ -748,7 +748,7 @@ void cast_ignite_poison(int pow) delay(100); // show a brief flash #endif you.flash_colour = 0; - viewwindow(true, false); + viewwindow(false); } void cast_silence(int pow) -- cgit v1.2.3-54-g00ecf