From 5b2d47dfa224b441c5d39007bf6f98ef0597f9d6 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Tue, 8 Jan 2008 21:33:27 +0000 Subject: Replace TSO's Smiting with Divine Shield. Actually, I wasn't entirely sure which of the many attack invocations to replace and I chose Smiting mostly because of the new overlap with Zin and because such a change is easiest to revert (copy code from Zin). :p Divine Shield strengthens existing shields (also magical, which might have to be excluded) or else creates a new magical one. Either way, the shields value is increased by 3 + skills(SHIELDS)/5 and this bonus lasts for 5 + (skills(SHIELS) + 2*skills(INVOCATIONS))/6 turns, after which it is decreased by 1 every two out of three turns until it reaches 0. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3225 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/spells4.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/spells4.h') diff --git a/crawl-ref/source/spells4.h b/crawl-ref/source/spells4.h index 4493f40d3d..f807104e3d 100644 --- a/crawl-ref/source/spells4.h +++ b/crawl-ref/source/spells4.h @@ -26,6 +26,7 @@ int disperse_monsters(int x, int y, int pow, int message); void cast_bend(int pow); void cast_condensation_shield(int pow); +void cast_divine_shield(void); void cast_detect_secret_doors(int pow); void cast_discharge(int pow); bool cast_evaporate(int pow, bolt& beem, int potion); -- cgit v1.2.3-54-g00ecf