From b174cc45ae14a2bbf69000d2f1293b1eec4b4952 Mon Sep 17 00:00:00 2001 From: haranp Date: Fri, 9 Jan 2009 16:04:47 +0000 Subject: Fix spell power caps not being respected (looks like a long-standing bug.) Code quality improvements for Twist. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8358 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/spells4.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/spells4.h') diff --git a/crawl-ref/source/spells4.h b/crawl-ref/source/spells4.h index 475180820f..7996dffac9 100644 --- a/crawl-ref/source/spells4.h +++ b/crawl-ref/source/spells4.h @@ -32,7 +32,7 @@ bool cast_evaporate(int pow, bolt& beem, int potion); void cast_fulsome_distillation(int powc); void cast_forescry(int pow); bool cast_fragmentation(int powc, const dist& spd); -void cast_twist(int powc); +bool cast_twist(int powc, const coord_def& where); void cast_far_strike(int powc); void cast_swap(int powc); bool cast_apportation(int powc, const coord_def& where); -- cgit v1.2.3-54-g00ecf