From 10676923ec3e6a636e021089ef8e0e39c097e983 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Thu, 29 Jan 2009 22:20:54 +0000 Subject: FR 2532818: Allow randart books to be named after uniques and legendary mages. Also, randart books created by acquirement (not gifts) have a chance to be named after the player. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8848 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/spl-book.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/spl-book.h') diff --git a/crawl-ref/source/spl-book.h b/crawl-ref/source/spl-book.h index e48ea6fe09..53aaef2f49 100644 --- a/crawl-ref/source/spl-book.h +++ b/crawl-ref/source/spl-book.h @@ -70,7 +70,7 @@ int count_staff_spells(const item_def &item, bool need_id); int rod_shield_leakage(); bool make_book_level_randart(item_def &book, int level = -1, - int num_spells = -1); + int num_spells = -1, std::string owner = ""); bool make_book_theme_randart(item_def &book, int disc1 = 0, int disc2 = 0, int num_spells = -1, int max_levels = -1, -- cgit v1.2.3-54-g00ecf