From 1f949e4b0f972867e6274a8a4fc3db8d5fe924e8 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Mon, 6 Apr 2009 19:36:52 +0000 Subject: * After some thought, remove the description toggle from the spell menu as the double toggle makes everything much more complicated, and you can easily access the spell descriptions from the very similar 'I' menu. * Don't offer weapons of unknown brand types for ?recharging. I tested a few combination cases, but I might have overlooked something. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9589 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/spl-cast.cc | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) (limited to 'crawl-ref/source/spl-cast.cc') diff --git a/crawl-ref/source/spl-cast.cc b/crawl-ref/source/spl-cast.cc index 42c040a3c0..780d1184dc 100644 --- a/crawl-ref/source/spl-cast.cc +++ b/crawl-ref/source/spl-cast.cc @@ -216,14 +216,7 @@ int list_spells(bool toggle_with_I, bool viewing) spell_menu.add_toggle_key('I'); more_str += "or 'I' "; } - more_str += "to toggle spell view"; - if (!viewing) - { - spell_menu.allow_toggle = true; - spell_menu.menu_action = Menu::ACT_EXECUTE; - more_str += ", or '?' to read the descriptions"; - } - more_str += "."; + more_str += "to toggle spell view."; spell_menu.set_more(formatted_string(more_str)); for (int i = 0; i < 52; ++i) -- cgit v1.2.3-54-g00ecf