From 3aad50a2caeabb66c0ab9586c3905d3c2636c618 Mon Sep 17 00:00:00 2001 From: David Lawrence Ramsey Date: Sun, 15 Nov 2009 22:52:46 -0600 Subject: Simplify the message when Kiku forces necromancy miscasts. --- crawl-ref/source/spl-cast.cc | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) (limited to 'crawl-ref/source/spl-cast.cc') diff --git a/crawl-ref/source/spl-cast.cc b/crawl-ref/source/spl-cast.cc index 5d441a8956..06f4f1771b 100644 --- a/crawl-ref/source/spl-cast.cc +++ b/crawl-ref/source/spl-cast.cc @@ -1258,19 +1258,20 @@ spret_type your_spells(spell_type spell, int powc, bool allow_fail) // is a player controllable act. - bwr if (one_chance_in(12)) dec_penance(GOD_SIF_MUNA, 1); - - } else if (spell_typematch(spell, SPTYP_NECROMANCY) && - you.religion != GOD_KIKUBAAQUDGHA && - you.penance[GOD_KIKUBAAQUDGHA] && one_chance_in(20)) + } + else if (spell_typematch(spell, SPTYP_NECROMANCY) + && you.religion != GOD_KIKUBAAQUDGHA + && you.penance[GOD_KIKUBAAQUDGHA] + && one_chance_in(20)) { // And you thought you'd Necromutate your way out of penance... - god_speaks(GOD_KIKUBAAQUDGHA, - "Kikubaaqudgha does not allow the disloyal to dabble in death!"); + simple_god_message(" does not allow the disloyal to dabble in " + "death!", GOD_KIKUBAAQUDGHA); // The spell still goes through, but you get a miscast anyway. MiscastEffect(&you, -god, SPTYP_NECROMANCY, - (you.experience_level / 2) + (spell_mana(spell) * 2), - random2avg(88, 3), "the malice of Kikubaaqudgha"); + (you.experience_level / 2) + (spell_mana(spell) * 2), + random2avg(88, 3), "the malice of Kikubaaqudgha"); } const int spfail_chance = spell_fail(spell); -- cgit v1.2.3-54-g00ecf