From 1d23ad9eae6203fcabc6b1f9a933174bc907f2a9 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Thu, 10 Sep 2009 15:58:46 +0000 Subject: Add an inventory-like region for the Tiles version to make spells clickable. '_' toggles between inventory and spell display. Actual tiles are still missing, but everything works as it should. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10648 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/spl-cast.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/spl-cast.h') diff --git a/crawl-ref/source/spl-cast.h b/crawl-ref/source/spl-cast.h index 63d2276251..bece3831e2 100644 --- a/crawl-ref/source/spl-cast.h +++ b/crawl-ref/source/spl-cast.h @@ -64,7 +64,7 @@ void exercise_spell( spell_type spell_ex, bool spc, bool divide ); /* *********************************************************************** * called from: acr * *********************************************************************** */ -bool cast_a_spell( bool check_range ); +bool cast_a_spell( bool check_range, spell_type spell = SPELL_NO_SPELL ); bool maybe_identify_staff( item_def &item, spell_type spell = SPELL_NO_SPELL ); -- cgit v1.2.3-54-g00ecf