From dcc94e4df24a1111124d87532aaa263f55edf58d Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Sat, 17 Oct 2009 07:51:25 +0200 Subject: Naming consistency. Mostly rename functions from terrain.h that accept features of typ dgn_feature_type from grid_is_* to feat_is_*. --- crawl-ref/source/spl-mis.cc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/spl-mis.cc') diff --git a/crawl-ref/source/spl-mis.cc b/crawl-ref/source/spl-mis.cc index 00a1f290f6..e2cee8e971 100644 --- a/crawl-ref/source/spl-mis.cc +++ b/crawl-ref/source/spl-mis.cc @@ -2118,8 +2118,8 @@ void MiscastEffect::_ice(int severity) const dungeon_feature_type feat = grd(target->pos()); const bool frostable_feat = - (feat == DNGN_FLOOR || grid_altar_god(feat) != GOD_NO_GOD - || grid_is_staircase(feat) || grid_is_water(feat)); + (feat == DNGN_FLOOR || feat_altar_god(feat) != GOD_NO_GOD + || feat_is_staircase(feat) || feat_is_water(feat)); const std::string feat_name = (feat == DNGN_FLOOR ? "the " : "") + feature_description(target->pos(), false, DESC_NOCAP_THE); @@ -2180,7 +2180,7 @@ void MiscastEffect::_ice(int severity) you_msg = "A snowflake lands on your nose."; break; case 10: - if (grid_is_water(feat)) + if (feat_is_water(feat)) all_msg = "A thin layer of ice forms on " + feat_name; else all_msg = "Frost spreads across " + feat_name; -- cgit v1.2.3-54-g00ecf