From f3b1762e5a7ce54cb41729e3d4cedf482c4a42e9 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Thu, 26 Mar 2009 23:24:34 +0000 Subject: * Fix Xom's interest wrapping around from 0 to 255. (!!!) * In xom_acts, if Xom was bored (and now did something bad) reroll interest. * Greatly decrease amusement derived from the player entering a new level. (However, entering a new level via escape hatch or shaft is REALLY amusing, more so the deeper the shaft.) * Xom may be amused if you are caught in a net and there are hostile monsters around. * Fix draconian tiles not showing up correctly for Detect Creatures. * Improve card descriptions output for Triple Draw/Stack Five. * In inventory, add '&' hotkey for useless (== inedible) chunks. Still needs documentation. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9557 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/spl-mis.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/spl-mis.cc') diff --git a/crawl-ref/source/spl-mis.cc b/crawl-ref/source/spl-mis.cc index 63d467ee87..88396d253b 100644 --- a/crawl-ref/source/spl-mis.cc +++ b/crawl-ref/source/spl-mis.cc @@ -373,7 +373,7 @@ void MiscastEffect::do_miscast() case SPTYP_TRANSLOCATION: _translocation(severity); break; case SPTYP_SUMMONING: _summoning(severity); break; case SPTYP_NECROMANCY: _necromancy(severity); break; - case SPTYP_TRANSMUTATION: _transmutation(severity); break; + case SPTYP_TRANSMUTATION: _transmutation(severity); break; case SPTYP_FIRE: _fire(severity); break; case SPTYP_ICE: _ice(severity); break; case SPTYP_EARTH: _earth(severity); break; -- cgit v1.2.3-54-g00ecf