From 0e472a37cd47225bb6660aa9f7d12320f7cd4582 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Mon, 21 Sep 2009 17:54:43 +0000 Subject: * Fix 2862312: examination of items in shops not working after buying something * FR 2836364 : Make controlled blink contaminate the player. * Fix 2841232: display "very slow" in the % screen. * FR 2858960 : Re-add mouseover descriptions for previously seen (but not detected) features out of sight, and for plain floor the stash description like when using 'x'. * Disallow placement of corpses within walls, and allow rock worms to leave corpses elsewhere. * Minor tweaks to the documentation. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10766 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/stash.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/stash.h') diff --git a/crawl-ref/source/stash.h b/crawl-ref/source/stash.h index 3638cd52b1..03363cf65e 100644 --- a/crawl-ref/source/stash.h +++ b/crawl-ref/source/stash.h @@ -361,6 +361,7 @@ extern StashTracker StashTrack; void maybe_update_stashes(); bool is_stash(int x, int y); inline bool is_stash( const coord_def& p ) { return is_stash(p.x, p.y); } +std::string get_stash_desc(int x, int y); void describe_stash(int x, int y); std::vector item_list_in_stash( coord_def pos ); -- cgit v1.2.3-54-g00ecf