From 1fdd4abbce290f4d656bf29ce65d70ab5025871d Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Thu, 22 Oct 2009 19:13:56 +0200 Subject: Get rid of player_monster_visible. The special casing for drowning monsters appears to have been obsoloted by checking ENCH_SUBMERGED instead of calling mons_is_submerged. --- crawl-ref/source/state.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/state.cc') diff --git a/crawl-ref/source/state.cc b/crawl-ref/source/state.cc index aeb3739d1d..f7b5d5f83e 100644 --- a/crawl-ref/source/state.cc +++ b/crawl-ref/source/state.cc @@ -241,7 +241,7 @@ bool interrupt_cmd_repeat( activity_interrupt_type ai, const monsters* mon = static_cast(at.data); if (mons_class_flag(mon->type, M_NO_EXP_GAIN) - && player_monster_visible(mon)) + && mon->visible_to(&you)) { return (false); } -- cgit v1.2.3-54-g00ecf