From 1572e9c9223b1b45eada6fec2e1a82eb6950ebfd Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Fri, 13 Jun 2008 14:19:42 +0000 Subject: Added several new tutorial triggers including information on being caught in a net, specific skills, magic resistance, and which stat to choose. In a given game you'll only ever see a small fraction of all tutorial events (we're at 71 now, and some of them are exclusive). In fact, a lot of the information is so generally useful (esp. on gods, skills and items) that I'm seriously considering opening up the general information (How do I use item x? What does Spellcasting do?) to a wider selection of characters. I don't think we'll want to explain the intricacies of Mummies, Ghouls, or Vampires, but a lot of this stuff even applies to them... (If we overhaul the tutorial, it's certainly not a 0.4 target, though.) Resetting the tutorial version to 8 as we somehow switched from digital version to binary and back to digital. It will take some time until we actually reach 110, and by then, I am sure the base files won't be save compatible anymore. :) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5777 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/stuff.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/stuff.cc') diff --git a/crawl-ref/source/stuff.cc b/crawl-ref/source/stuff.cc index bebf74d937..a03bb0cc5b 100644 --- a/crawl-ref/source/stuff.cc +++ b/crawl-ref/source/stuff.cc @@ -831,13 +831,14 @@ void canned_msg(canned_message_type which_message) case MSG_SOMETHING_APPEARS: mprf("Something appears %s!", (you.species == SP_NAGA || player_mutation_level(MUT_HOOVES)) - ? "before you" : "at your feet"); + ? "before you" : "at your feet"); break; case MSG_NOTHING_HAPPENS: mpr("Nothing appears to happen."); break; case MSG_YOU_RESIST: mpr("You resist."); + learned_something_new(TUT_YOU_RESIST); break; case MSG_YOU_PARTIALLY_RESIST: mpr("You partially resist."); -- cgit v1.2.3-54-g00ecf