From aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f Mon Sep 17 00:00:00 2001 From: nlanza Date: Sun, 13 Aug 2006 02:19:00 +0000 Subject: Clean up a mistake in the SVN import. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/stuff.h | 208 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 208 insertions(+) create mode 100644 crawl-ref/source/stuff.h (limited to 'crawl-ref/source/stuff.h') diff --git a/crawl-ref/source/stuff.h b/crawl-ref/source/stuff.h new file mode 100644 index 0000000000..72c7d2dcf5 --- /dev/null +++ b/crawl-ref/source/stuff.h @@ -0,0 +1,208 @@ +/* + * File: stuff.cc + * Summary: Misc stuff. + * Written by: Linley Henzell + * + * Change History (most recent first): + * + * <3> 11/14/99 cdl added random40 + * <2> 11/06/99 cdl added random22 + * <1> -/--/-- LRH Created + */ + + +#ifndef STUFF_H +#define STUFF_H + +#include "externs.h" + +char *const make_time_string(time_t abs_time, char *const buff, int buff_size, bool terse = false); + +void set_redraw_status( unsigned long flags ); + +void tag_followers( void ); +void untag_followers( void ); + +void seed_rng(void); + +void seed_rng(long seed); + +void push_rng_state(); + +void pop_rng_state(); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr + * *********************************************************************** */ +void cf_setseed(void); + + +/* *********************************************************************** + * called from: xxx + * *********************************************************************** */ +bool coinflip(void); + + +/* *********************************************************************** + * called from: xxx + * *********************************************************************** */ +bool one_chance_in(int a_million); + + +/* *********************************************************************** + * called from: xxx + * *********************************************************************** */ +int random2(int randmax); + +unsigned long random_int(void); + +/* *********************************************************************** + * called from: xxx + * *********************************************************************** */ +int random2avg( int max, int rolls ); + +int roll_dice( int num, int size ); +int roll_dice( const struct dice_def &dice ); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: beam - fight - misc + * *********************************************************************** */ +int random2limit(int max, int limit); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: bang - beam - monplace - monstuff - spells1 - spells2 - + * spells4 - view + * *********************************************************************** */ +bool see_grid(unsigned char grx, unsigned char gry); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: spells2 + * *********************************************************************** */ +int stepdown_value(int base_value, int stepping, int first_step, int last_step, int ceiling_value); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: ability - command - effects - food - item_use - items - + * newgame - ouch - shopping - spell - spl-book - spells1 - + * spells3 + * *********************************************************************** */ +unsigned char get_ch(void); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: files - newgame - ouch + * *********************************************************************** */ +void end(int end_arg); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: newgame + * *********************************************************************** */ +void modify_all_stats(int STmod, int IQmod, int DXmod); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: ability - acr - command - direct - invent - item_use - + * religion - shopping - spell - spl-book - spells3 + * *********************************************************************** */ +void redraw_screen(void); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: ability - acr - beam - command - decks - debug - effects - + * it_use3 - item_use - items - misc - ouch - religion - + * spell - spl-book - spells - spells1 - spells2 - spells3 - + * spells4 + * *********************************************************************** */ +void canned_msg(unsigned char which_message); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: ability - acr - command - it_use3 - item_use - items - + * misc - ouch - religion - spl-book - spells4 + * *********************************************************************** */ +// If safeanswer is nonzero, it should be a lowercase letter. +bool yesno( const char * str, bool safe = true, int safeanswer = 0, + bool clear_after = true ); + + +// last updated 21may2000 {dlb} +/* *********************************************************************** + * called from: fight - monstuff - spells4 - view + * *********************************************************************** */ +int grid_distance( int x, int y, int x2, int y2 ); +int distance( int x, int y, int x2, int y2); +bool adjacent( int x, int y, int x2, int y2 ); + + +// last updated 21may2000 {dlb} +/* *********************************************************************** + * called from: ability - acr - bang - beam - effects - fight - it_use2 - + * it_use3 - monstuff - mstuff2 - religion - spell - spells - + * spells3 - spells4 - stuff - view + * *********************************************************************** */ +bool silenced(char x, char y); + + +// last updated XXmay2000 {dlb} +/* *********************************************************************** + * called from: xxx + * *********************************************************************** */ +bool player_can_hear(char x, char y); + + +// last updated 27may2000 {dlb} +/* *********************************************************************** + * called from: dungeon - files - it_use2 - it_use3 - monstuff - mon-util - + * mstuff2 - newgame - spells - view + * *********************************************************************** */ +unsigned char random_colour(void); + + +// last updated 08jun2000 {dlb} +/* *********************************************************************** + * called from: ability - chardump - command - files - invent - item_use - + * items - newgame - spl-book - spells0 - spells1 + * *********************************************************************** */ +char index_to_letter (int the_index); + + +// last updated 08jun2000 {dlb} +/* *********************************************************************** + * called from: ability - command - food - it_use3 - item_use - items - + * spell - spl-book - spells1 - spells3 + * *********************************************************************** */ +int letter_to_index(int the_letter); + + +// last updated 16mar2001 {dlb} +/* *********************************************************************** + * called from: monplace + * *********************************************************************** */ +int near_stairs(int px, int py, int max_dist, unsigned char &stair_gfx); + +// last updated 16mar2001 {dlb} +/* *********************************************************************** + * called from: fight + * *********************************************************************** */ +// just want to do this in a consistent fashion +inline bool testbits(unsigned int flags, unsigned int test) +{ + return ((flags & test) == test); +} + +#endif + -- cgit v1.2.3-54-g00ecf