From d5c69c9f285d371b0625de75b9a71055ec220061 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Sun, 4 May 2008 06:30:41 +0000 Subject: [1956565] Fix issues with monster names. Monster names are now stored in the monster struct and saved. Changed some monster-finding functions to return monsters* instead of monster index for type-safety. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4859 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/stuff.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/stuff.h') diff --git a/crawl-ref/source/stuff.h b/crawl-ref/source/stuff.h index d7b59c6cb4..8d07f41206 100644 --- a/crawl-ref/source/stuff.h +++ b/crawl-ref/source/stuff.h @@ -162,8 +162,9 @@ void zap_los_monsters(); class rng_save_excursion { public: - rng_save_excursion() { push_rng_state(); } - ~rng_save_excursion() { pop_rng_state(); } + rng_save_excursion(long seed) { push_rng_state(); seed_rng(seed); } + rng_save_excursion() { push_rng_state(); } + ~rng_save_excursion() { pop_rng_state(); } }; template -- cgit v1.2.3-54-g00ecf