From 7448e4e9a942cc8ea64315ba3084541af8e6c8a2 Mon Sep 17 00:00:00 2001 From: Matthew Cline Date: Mon, 26 Oct 2009 00:48:14 -0700 Subject: FR 1837856: note vaults generated in dump Include new dump section "vaults", which for game-end dumps (or any wizard-mode dumps) will include a list (by place) of all the vaults generated in the game. The savefile now includes a player-associated CrawlHashTable (you.props), which can be used for storing player information which doesn't need to be accessed efficiently. --- crawl-ref/source/tags.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/tags.h') diff --git a/crawl-ref/source/tags.h b/crawl-ref/source/tags.h index 4f0fcf4116..3bb38318fd 100644 --- a/crawl-ref/source/tags.h +++ b/crawl-ref/source/tags.h @@ -57,7 +57,8 @@ enum tag_minor_version TAG_MINOR_TRANS = 7, // Keep track of cancellable transformations. TAG_MINOR_GITREV = 8, // Removed SVN revision and added Git revision. TAG_MINOR_DSTRAITS = 9, // Pre-calculate demonspawn mutations - TAG_MINOR_VERSION = 9 // Current version. (Keep equal to max.) + TAG_MINOR_YOU_PROP = 10, // Player class has CrawlHashTable + TAG_MINOR_VERSION = 10 // Current version. (Keep equal to max.) }; -- cgit v1.2.3-54-g00ecf