From bdef58ca99e4b4239bbd98b7057218231625e378 Mon Sep 17 00:00:00 2001 From: Jude Brown Date: Thu, 31 Dec 2009 22:29:01 +1000 Subject: Remove hand crossbows. This involves a lot of changes, and also increments TAG_MAJOR_VERSION to 13. The unrand "Sniper" is now a crossbow (hopefully its current title is still suitable for this task), and thieves no longer start with hand crossbows (but still retain darts). Wanderers with crossbow skills will now get a crossbow and bolts. This may be overpowered, but I didn't want to change the code here too much. It can always be adjusted. This removes the "quiver_type" enum from enum.h, and uses NUM_AMMO in the player.h quiver vector instead. Random elves that generated with hand crossbows before no longer do so, and this has not been replaced by normal crossbows. I hope that's everything! --- crawl-ref/source/tags.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/tags.h') diff --git a/crawl-ref/source/tags.h b/crawl-ref/source/tags.h index f9c3959299..915c6d1f80 100644 --- a/crawl-ref/source/tags.h +++ b/crawl-ref/source/tags.h @@ -40,7 +40,7 @@ enum tag_file_type // file types supported by tag system enum tag_major_version { TAG_MAJOR_START = 5, - TAG_MAJOR_VERSION = 12 + TAG_MAJOR_VERSION = 13 }; // Minor version will be reset to zero when major version changes. -- cgit v1.2.3-54-g00ecf