From fa763ba1bc7285247a5b1438d59633383a80cf6c Mon Sep 17 00:00:00 2001 From: zelgadis Date: Sat, 15 Sep 2007 23:33:50 +0000 Subject: Split off portions of externs.h and enum.h into other files. The crawl_environment, player and monsters classes have been left in externs.h, which necessitates that all of the enums references by those classes stay in enums.h, since you can't forward declare an enum. However, it's a start. Also, portions of misc.{cc,h} have been split off into traps.{cc,h}, place.{cc,h} and terrain.{cc,h} git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2095 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/tags.h | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) (limited to 'crawl-ref/source/tags.h') diff --git a/crawl-ref/source/tags.h b/crawl-ref/source/tags.h index f07ada57ab..40244224e9 100644 --- a/crawl-ref/source/tags.h +++ b/crawl-ref/source/tags.h @@ -16,6 +16,36 @@ #include #include "externs.h" +enum tag_type // used during save/load process to identify data blocks +{ + TAG_VERSION = 0, // should NEVER be read in! + TAG_YOU = 1, // 'you' structure + TAG_YOU_ITEMS, // your items + TAG_YOU_DUNGEON, // dungeon specs (stairs, branches, features) + TAG_LEVEL, // various grids & clouds + TAG_LEVEL_ITEMS, // items/traps + TAG_LEVEL_MONSTERS, // monsters + TAG_GHOST, // ghost + TAG_LEVEL_ATTITUDE, // monster attitudes + TAG_LOST_MONSTERS, // monsters in transit + NUM_TAGS +}; + +enum tag_file_type // file types supported by tag system +{ + TAGTYPE_PLAYER=0, // Foo.sav + TAGTYPE_LEVEL, // Foo.00a, .01a, etc. + TAGTYPE_GHOST, // bones.xxx + + TAGTYPE_PLAYER_NAME // Used only to read the player name +}; + +struct tagHeader +{ + short tagID; + long offset; +}; + // last updated 22jan2001 {gdl} /* *********************************************************************** * called from: files tags -- cgit v1.2.3-54-g00ecf