From 6bdaccfb8c194bfa0bb0b6769babc3710d570b45 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Sun, 8 Nov 2009 16:29:24 +0100 Subject: Move see_cell_no_trans into player. Also collect actor/player LOS code in actor-los.cc. --- crawl-ref/source/teleport.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/teleport.cc') diff --git a/crawl-ref/source/teleport.cc b/crawl-ref/source/teleport.cc index ba60707388..83fa11fe67 100644 --- a/crawl-ref/source/teleport.cc +++ b/crawl-ref/source/teleport.cc @@ -100,7 +100,7 @@ bool random_near_space(const coord_def& origin, coord_def& target, // Player can't randomly pass through translucent walls. if (origin_is_player) { - if (see_cell_no_trans(target)) + if (you.see_cell_no_trans(target)) return (true); continue; -- cgit v1.2.3-54-g00ecf