From ffe366a5e2fcd7bdbae1e0fb7848ae3799b4a6b4 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sat, 4 Oct 2008 18:18:15 +0000 Subject: Fix 2063470: =f inscription preventing wielding of stones Improve exclusion los behaviour. * now takes into account what the player knows of the map * don't autoremove exclusions if you don't know the monster died * the los gets updated as the player explores the area For some reason this doesn't work when you dig into an excluded area. FR 2006559: Sort monsters in description menu (?\) using the same measure as the monster list does. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7132 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/terrain.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/terrain.h') diff --git a/crawl-ref/source/terrain.h b/crawl-ref/source/terrain.h index 2c32be9af7..4e3df832c8 100644 --- a/crawl-ref/source/terrain.h +++ b/crawl-ref/source/terrain.h @@ -48,6 +48,7 @@ void find_connected_range(coord_def d, dungeon_feature_type ft_min, void get_door_description(int door_size, const char** adjective, const char** noun); dungeon_feature_type grid_secret_door_appearance(const coord_def &where); dungeon_feature_type grid_appearance(const coord_def &gc); +dungeon_feature_type grid_appearance(feature_grid &gr, const coord_def &gc); unsigned int show_appearance(const coord_def &ep); bool grid_destroys_items(dungeon_feature_type grid); -- cgit v1.2.3-54-g00ecf