From 8929d6cdc7458d79d4ac46751ac0a4851febcf5e Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Tue, 5 May 2009 15:32:14 +0000 Subject: * Replace the range_view_annotator loop with an simple check for the current range, which if set to a value > 0 will cause viewwindow to colour all grids not in los or not in range to be coloured grey. Has the side effect to also work for Tiles. :) * Change THELM_DESC_JEWELLED to golden, do as to avoid overlap with the randart description. * Make porridge sometimes brown and blood potions sometimes viscous/sedimented. (Yes, these don't really fit but I don't like the fixed descriptions.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9735 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/tilepick.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/tilepick.cc') diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc index 86a538def4..60d701052d 100644 --- a/crawl-ref/source/tilepick.cc +++ b/crawl-ref/source/tilepick.cc @@ -3791,7 +3791,7 @@ int tilep_equ_helm(const item_def &item) return TILEP_HELM_FHELM_EVIL; case THELM_DESC_VISORED: return TILEP_HELM_FHELM_GRAY3; - case THELM_DESC_JEWELLED: + case THELM_DESC_GOLDEN: return TILEP_HELM_FULL_GOLD; } } -- cgit v1.2.3-54-g00ecf