From c8807ea226cad5613bff9ac8c7a57265a18620a4 Mon Sep 17 00:00:00 2001 From: ennewalker Date: Tue, 16 Sep 2008 02:18:21 +0000 Subject: Adding health bars for monsters (and allies). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6936 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/tilepick.cc | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) (limited to 'crawl-ref/source/tilepick.cc') diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc index 9d36142b79..ca897b20bb 100644 --- a/crawl-ref/source/tilepick.cc +++ b/crawl-ref/source/tilepick.cc @@ -874,6 +874,34 @@ int tileidx_monster(const monsters *mons, bool detected) { ch |= TILE_FLAG_MAY_STAB; } + + std::string damage_desc; + mon_dam_level_type damage_level; + mons_get_damage_level(mons, damage_desc, damage_level); + + switch (damage_level) + { + case MDAM_DEAD: + case MDAM_ALMOST_DEAD: + ch |= TILE_FLAG_MDAM_ADEAD; + break; + case MDAM_SEVERELY_DAMAGED: + ch |= TILE_FLAG_MDAM_SEV; + break; + case MDAM_HEAVILY_DAMAGED: + ch |= TILE_FLAG_MDAM_HEAVY; + break; + case MDAM_MODERATELY_DAMAGED: + ch |= TILE_FLAG_MDAM_MOD; + break; + case MDAM_LIGHTLY_DAMAGED: + ch |= TILE_FLAG_MDAM_LIGHT; + break; + case MDAM_OKAY: + default: + // no flag for okay. + break; + } return ch; } -- cgit v1.2.3-54-g00ecf