From ce8b57822e05def892bca46e7e724bc6625d73ba Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 29 Mar 2009 19:42:25 +0000 Subject: * Merfolk may wear heavy armour while swimming, though their armour penalty is doubled in deep water. * Change "zombified ally" -> "mindless thrall" (and only count friendly monsters). * Call trackers_init_new_level() earlier, in load(), so that TileNewLevel() can use the correct travel information when drawing exclusions on the minimap. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9566 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/tilepick.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/tilepick.cc') diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc index 1dc3c418c5..a2508ebe04 100644 --- a/crawl-ref/source/tilepick.cc +++ b/crawl-ref/source/tilepick.cc @@ -38,8 +38,8 @@ void TileNewLevel(bool first_time) { tiles.clear_minimap(); - for (int y = 0; y < GYM; y++) - for (int x = 0; x < GXM; x++) + for (unsigned int x = 0; x < GXM; x++) + for (unsigned int y = 0; y < GYM; y++) tiles.update_minimap(x, y); if (first_time) -- cgit v1.2.3-54-g00ecf