From dd56050f2d05db6ed7ff5bc99acd1032707c27fd Mon Sep 17 00:00:00 2001 From: johnny shelley Date: Sun, 15 Nov 2009 03:52:15 +0000 Subject: Warper Overhaul - Renamed to Arcane Marksman Missile Changes -- electricity missiles are now an option - they are always destroyed reaping / dispersal ammo is now always destroyed as it can be created by players poison ammo can again affect rocks / bullets etc - still no nets. Apparently this is a contact poison, but mainly it's to close the gap between sling users and archers. SKILLS -- Ranged weapon 3 Dodging 2 Spellcasting 2 Enchantments OR Translocations 3 EQUIPMENT -- Robe Ration Scroll of blink Some ranged weapon options as Hunter No melee weapon! Either book of elemental missiles or warped missiles The book of Elemental Missiles Spells Type Level a - Corona Enchantment 1 b - Swiftness Enchantment/Air 2 c - Repel Missiles Enchantment/Air 2 d - Flame Ammunition Enchantment/Fire 3 e - Frost Ammunition Enchantment/Ice 3 f - Poison Ammunition Enchantment/Poison 4 The book of Warped Missiles Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Translocation 2 c - Repel Missiles Enchantment/Air 2 d - Blink Translocation 2 e - Returning Ammunition Enchantment/Translocation 3 f - Warp Ammunition Enchantment/Translocation 5 The book of Devastating Missiles Spells Type Level a - Poison Ammunition Enchantment/Poison 4 b - Warp Ammunition Enchantment/Translocation 5 c - Shocking Ammunition Enchantment/Air 5 d - Haste Enchantment 6 e - Deflect Missiles Enchantment/Air 6 f - Exploding Ammunition Enchantment/Fire/Air 7 g - Reaping Ammunition Enchantment/Necromancy 7 Signed-off-by: Stefan O'Rear --- crawl-ref/source/tilepick.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/tilepick.cc') diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc index 61760bace8..6d051badc4 100644 --- a/crawl-ref/source/tilepick.cc +++ b/crawl-ref/source/tilepick.cc @@ -3471,7 +3471,7 @@ void tilep_job_default(int job, int gender, int *parts) parts[TILEP_PART_BOOTS] = TILEP_BOOTS_SHORT_BROWN; break; - case JOB_WARPER: + case JOB_ARCANE_MARKSMAN: parts[TILEP_PART_BODY] = TILEP_BODY_ROBE_BROWN; parts[TILEP_PART_HELM] = TILEP_HELM_GANDALF; parts[TILEP_PART_HAND1] = TILEP_HAND1_SARUMAN; -- cgit v1.2.3-54-g00ecf