From 91d2dd8e666a0aa8d77456ff8af2c13cdba4ee4b Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Fri, 28 Nov 2008 01:33:20 +0000 Subject: * Tweak Snorg's tile to increase the difference to the plain troll. * Add a new tile each for the flaming corpse and trapdoor spider. * Add a sticky flame overlay for the player tile. * Move all unique monsters into dc-mon/unique (minus Adolf). * Remove comments and commented out monsters from the tile definitions. * Minor comment fixes and code cleanup. I'm really starting to get the hang of the tile creation. :) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7665 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/tiles.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'crawl-ref/source/tiles.h') diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h index 7380c3a1e0..1d795e6270 100644 --- a/crawl-ref/source/tiles.h +++ b/crawl-ref/source/tiles.h @@ -92,13 +92,13 @@ void tile_draw_inv(int flag = -1); // Multiple pickup void tile_pick_menu(); -int get_num_wall_flavors(); -int get_num_floor_flavors(); -int get_num_floor_special_flavors(); +int get_num_wall_flavours(); +int get_num_floor_flavours(); +int get_num_floor_special_flavours(); int get_wall_tile_idx(); int get_floor_tile_idx(); int get_floor_special_tile_idx(); -void tile_init_flavor(); +void tile_init_flavour(); void tile_set_force_redraw_tiles(bool redraw); void tile_set_force_redraw_inv(bool redraw); -- cgit v1.2.3-54-g00ecf