From 96c783237f95e5cec20eae826415a5ef39c28eff Mon Sep 17 00:00:00 2001 From: ennewalker Date: Fri, 11 Sep 2009 02:51:00 +0000 Subject: Adding spell images, rltiles build script, and a tileidx_spell function. There are quite a few spells that don't have images (marked as TODO in tileidx_spell) and about three images that are named "unknown" because I can't figure out what they map to. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10651 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/tiles.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/tiles.h') diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h index d1fdfc3f23..9d2929ee16 100644 --- a/crawl-ref/source/tiles.h +++ b/crawl-ref/source/tiles.h @@ -48,6 +48,7 @@ int tile_idx_unseen_terrain(int x, int y, int what); int tile_unseen_flag(const coord_def& gc); int tileidx_monster_base(const monsters *mon, bool detected = false); int tileidx_monster(const monsters *mon, bool detected = false); +int tileidx_spell(spell_type spell); // Player tile related int get_gender_from_tile(int parts[]); -- cgit v1.2.3-54-g00ecf