From 1a0866d425495906b1b334a6b9d9d6c75b6008f9 Mon Sep 17 00:00:00 2001 From: Johanna Ploog Date: Sat, 9 Jan 2010 23:48:57 +0100 Subject: Don't display chunk/corpse brands for herbivores. --- crawl-ref/source/tilesdl.cc | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'crawl-ref/source/tilesdl.cc') diff --git a/crawl-ref/source/tilesdl.cc b/crawl-ref/source/tilesdl.cc index f5cee60297..07d36c948b 100644 --- a/crawl-ref/source/tilesdl.cc +++ b/crawl-ref/source/tilesdl.cc @@ -1439,6 +1439,11 @@ int tile_known_weapon_brand(const item_def item) int tile_corpse_brand(const item_def item) { + // Brands are mostly meaningless to herbivores. + // Could still be interesting for Fulsome Distillation, though. + if (player_mutation_level(MUT_HERBIVOROUS) == 3) + return (0); + if (is_poisonous(item)) return TILE_FOOD_POISONED; -- cgit v1.2.3-54-g00ecf