From 72d421a98654a1d73704397dfd9a4be3177289d0 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 13 Sep 2009 21:20:59 +0000 Subject: A bug fix commit! (I didn't do one of these in a while...) * 2856912: being turned into a pig while berserk complaining about being "too berserk" when unequipping the weapon * 2849963: shields working even when melded * 2845355: melded equipment not being affected by remove curse * 2836148: disallow toggle_with_I if you've got a spell on 'I' git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10671 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/transfor.cc | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/transfor.cc') diff --git a/crawl-ref/source/transfor.cc b/crawl-ref/source/transfor.cc index dac21e32aa..3f4f2534d1 100644 --- a/crawl-ref/source/transfor.cc +++ b/crawl-ref/source/transfor.cc @@ -68,7 +68,7 @@ bool transform_allows_wearing_item(const item_def& item, { // It's not jewellery, and it's worn, so it must be armour. const equipment_type eqslot = get_armour_slot(item); - const bool is_soft_helmet = is_helmet(item) && !is_hard_helmet(item); + const bool is_soft_helmet = is_helmet(item) && !is_hard_helmet(item); switch (transform) { @@ -147,7 +147,7 @@ static void _unwear_equipment_slot(equipment_type eqslot) if (eqslot == EQ_WEAPON) { - unwield_item(); + unwield_item(!you.duration[DUR_BERSERKER]); canned_msg(MSG_EMPTY_HANDED); you.attribute[ATTR_WEAPON_SWAP_INTERRUPTED] = slot + 1; } @@ -611,8 +611,11 @@ bool transform(int pow, transformation_type which_trans, bool force, std::set rem_stuff = _init_equipment_removal(which_trans); - if (_check_for_cursed_equipment(rem_stuff, which_trans, force) && which_trans!=TRAN_PIG) + if (which_trans != TRAN_PIG + && _check_for_cursed_equipment(rem_stuff, which_trans, force)) + { return (_abort_or_fizzle(just_check)); + } int str = 0, dex = 0, symbol = '@', colour = LIGHTGREY, xhp = 0, dur = 0; const char* tran_name = "buggy"; -- cgit v1.2.3-54-g00ecf