From 3846460d200480f3af4c345c4137f9bbee818b24 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Mon, 31 Mar 2008 19:09:19 +0000 Subject: Give monsters better natural regeneration increasing with HD. Monsters will still never heal more than 1 hp per turn. Increase royal jelly movement speed, hp and attack damage. The royal jelly now spits out high-level jellies when it takes a high-damage hit of any kind. No experience for the expelled jellies, given that they're technically part of the royal jelly, and the royal jelly already gives a heap of xp. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3985 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/travel.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/travel.h') diff --git a/crawl-ref/source/travel.h b/crawl-ref/source/travel.h index f9f4b616d1..78b924ad66 100644 --- a/crawl-ref/source/travel.h +++ b/crawl-ref/source/travel.h @@ -576,7 +576,7 @@ public: virtual ~travel_pathfind(); // Finds travel direction or explore target. - const coord_def pathfind(run_mode_type rt); + coord_def pathfind(run_mode_type rt); // For flood-fills (explore), sets starting (seed) square. void set_floodseed(const coord_def &seed, bool double_flood = false); -- cgit v1.2.3-54-g00ecf