From e301d18c8ff880246d068b2081225a2385df206d Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Tue, 11 Sep 2007 11:39:55 +0000 Subject: Reintroducing Throwing. s/SK_RANGED_COMBAT/SK_THROWING Only thrown weapons, darts and slings train Throwing and benefit from this skill. Added Slings/Throwing and Darts/Throwing to the cross training pairs in skill2.cc. For most cases ranged combat could be simply replaced with throwing. For some, such as effSkill in item_use.cc or starting skills I tried to choose reasonable replacements. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2070 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/tutorial.cc | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'crawl-ref/source/tutorial.cc') diff --git a/crawl-ref/source/tutorial.cc b/crawl-ref/source/tutorial.cc index d5acaff881..f2dcbe2cfe 100644 --- a/crawl-ref/source/tutorial.cc +++ b/crawl-ref/source/tutorial.cc @@ -1175,8 +1175,7 @@ void learned_something_new(tutorial_event_type seen_what, int x, int y) if (Options.tutorial_type == TUT_BERSERK_CHAR) text << "in melee battle will raise your Axes and Fighting skills."; else if (Options.tutorial_type == TUT_RANGER_CHAR) - text << "using bow and arrows will raise your Bows and Ranged Combat " - "skills."; + text << "using bow and arrows will raise your Bows skill."; else // if (Options.tutorial_type == TUT_MAGIC_CHAR) text << "with offensive magic will raise your Conjurations and " "Spellcasting skills."; @@ -1617,8 +1616,8 @@ void tutorial_describe_item(item_def &item) } if (is_throwable(item, you.body_size()) && !long_text) { - ostr << "\n\nSome weapons (including this one), can also be used " - "for ranged combat. "; + ostr << "\n\nSome weapons (including this one), can also be " + "thrown. "; ostr << tut_throw_stuff(item); long_text = true; } -- cgit v1.2.3-54-g00ecf