From 1572e9c9223b1b45eada6fec2e1a82eb6950ebfd Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Fri, 13 Jun 2008 14:19:42 +0000 Subject: Added several new tutorial triggers including information on being caught in a net, specific skills, magic resistance, and which stat to choose. In a given game you'll only ever see a small fraction of all tutorial events (we're at 71 now, and some of them are exclusive). In fact, a lot of the information is so generally useful (esp. on gods, skills and items) that I'm seriously considering opening up the general information (How do I use item x? What does Spellcasting do?) to a wider selection of characters. I don't think we'll want to explain the intricacies of Mummies, Ghouls, or Vampires, but a lot of this stuff even applies to them... (If we overhaul the tutorial, it's certainly not a 0.4 target, though.) Resetting the tutorial version to 8 as we somehow switched from digital version to binary and back to digital. It will take some time until we actually reach 110, and by then, I am sure the base files won't be save compatible anymore. :) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5777 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/tutorial.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/tutorial.h') diff --git a/crawl-ref/source/tutorial.h b/crawl-ref/source/tutorial.h index 0d28e29d31..a9646570e2 100644 --- a/crawl-ref/source/tutorial.h +++ b/crawl-ref/source/tutorial.h @@ -39,13 +39,14 @@ void tutorial_dissection_reminder(bool healthy); void tutorial_healing_reminder(void); void taken_new_item(unsigned char item_type); +void tut_gained_new_skill(int skill); void tutorial_first_monster(const monsters& mon); void tutorial_first_item(const item_def& item); -void learned_something_new(tutorial_event_type seen_what, int x=0, int y=0); +void learned_something_new(tutorial_event_type seen_what, int x = 0, int y = 0); formatted_string tut_abilities_info(void); void print_tut_skills_info(void); -// additional information for tutorial players +// Additional information for tutorial players. void tutorial_describe_item(const item_def &item); void tutorial_inscription_info(bool autoinscribe); bool tutorial_pos_interesting(int x, int y); -- cgit v1.2.3-54-g00ecf