From 6ce5131f6be6ace73ddf2a9eb66099131d370cf6 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Wed, 29 Jul 2009 13:25:10 +0000 Subject: Don't change dungeon flavour for tiles out of sight. (Fixes 2828717.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10461 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/util/docs/release.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/util') diff --git a/crawl-ref/source/util/docs/release.txt b/crawl-ref/source/util/docs/release.txt index 40ccbe65ec..f9c3c753cc 100644 --- a/crawl-ref/source/util/docs/release.txt +++ b/crawl-ref/source/util/docs/release.txt @@ -33,7 +33,7 @@ for those the list begins with step 2. concentrate on the important ones (crashes and gamebreakers), but you might also want to handle the trivial ones for extra polishing. If you add any last minute feature or bug fixes doublecheck everything, - so you don't accidentally introduce new bug, and wait at least another + so you don't accidentally introduce new bugs, and wait at least another day for potential bug reports to roll in. Reread the entire documentation to make sure it's up to date. -- cgit v1.2.3-54-g00ecf