From b4b8747ec41b3fa6543d7c51e02515b0cec1496f Mon Sep 17 00:00:00 2001 From: Vsevolod Kozlov Date: Fri, 6 Nov 2009 19:46:32 +0300 Subject: Move mons_is_friendly to monsters::friendly. Signed-off-by: Robert Vollmert --- crawl-ref/source/view.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/view.cc') diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc index 3383708825..3db47e723a 100644 --- a/crawl-ref/source/view.cc +++ b/crawl-ref/source/view.cc @@ -147,7 +147,7 @@ void handle_monster_shouts(monsters* monster, bool force) return; // Friendly or neutral monsters don't shout. - if (!force && (mons_friendly(monster) || mons_neutral(monster))) + if (!force && (monster->friendly() || mons_neutral(monster))) return; // Get it once, since monster might be S_RANDOM, in which case @@ -611,7 +611,7 @@ bool noisy(int loudness, const coord_def& where, const char *msg, int who, if (where == you.pos()) behaviour_event( monster, ME_ALERT, MHITYOU, you.pos() ); else if (mermaid && mons_primary_habitat(monster) == HT_WATER - && !mons_friendly(monster)) + && !monster->friendly()) { // Mermaids/sirens call (hostile) aquatic monsters. behaviour_event( monster, ME_ALERT, MHITNOT, where ); -- cgit v1.2.3-54-g00ecf