From 17d55a7806b3c9106b3f922021ef8302e94f3004 Mon Sep 17 00:00:00 2001 From: Stefan O'Rear Date: Thu, 31 Dec 2009 03:15:32 -0800 Subject: Make 100% of Cocytus fish undead. (dshaligram) --- crawl-ref/source/dungeon.cc | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'crawl-ref/source') diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc index 84c00f70d5..d432d479ae 100644 --- a/crawl-ref/source/dungeon.cc +++ b/crawl-ref/source/dungeon.cc @@ -3370,7 +3370,6 @@ static int _place_monster_vector(std::vector montypes, mg.cls = montypes[random2(montypes.size())]; if (player_in_branch( BRANCH_COCYTUS ) && - x_chance_in_y(95, 100) && mons_class_can_be_zombified(mg.cls)) { static const monster_type lut[3][2] = @@ -3453,8 +3452,7 @@ static void _place_aquatic_monsters(int level_number, char level_type) else if (player_in_branch( BRANCH_COCYTUS )) { // Eels are useless when zombified - if (swimming_things[i] == MONS_ELECTRIC_EEL && - !one_chance_in(20)) + if (swimming_things[i] == MONS_ELECTRIC_EEL) { swimming_things[i] = one_chance_in(4) ? MONS_KRAKEN : MONS_WATER_ELEMENTAL; -- cgit v1.2.3-54-g00ecf