From 842722ca2c40bb838d908677677d6096963e879d Mon Sep 17 00:00:00 2001 From: David Lawrence Ramsey Date: Sun, 1 Nov 2009 11:54:48 -0600 Subject: Add minor cosmetic fixes. --- crawl-ref/source/it_use3.cc | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) (limited to 'crawl-ref') diff --git a/crawl-ref/source/it_use3.cc b/crawl-ref/source/it_use3.cc index d05cab0499..d87aa7df09 100644 --- a/crawl-ref/source/it_use3.cc +++ b/crawl-ref/source/it_use3.cc @@ -148,25 +148,24 @@ void shadow_lantern_effect() create_monster(mgen_data(MONS_SHADOW, BEH_FRIENDLY, 2, 0, you.pos(), MHITYOU)); - item_def * lantern = you.weapon(); + item_def *lantern = you.weapon(); - // This should only get called when we are wielding a lantern - // of shadows. - ASSERT(lantern && lantern->base_type ==OBJ_MISCELLANY - && lantern->sub_type == MISC_LANTERN_OF_SHADOWS); + // This should only get called when we are wielding a lantern of + // shadows. + ASSERT(lantern && lantern->base_type == OBJ_MISCELLANY + && lantern->sub_type == MISC_LANTERN_OF_SHADOWS); bool known = fully_identified(*lantern); did_god_conduct(DID_NECROMANCY, 1, known); - // ID the lantern and refresh the weapon display - if(!known) + // ID the lantern and refresh the weapon display. + if (!known) { set_ident_type(*lantern, ID_KNOWN_TYPE); set_ident_flags(*lantern, ISFLAG_IDENT_MASK); you.wield_change = true; } - } } -- cgit v1.2.3-54-g00ecf