From 8cd1ead540d9e49b67d345307a615f586afe5886 Mon Sep 17 00:00:00 2001 From: dolorous Date: Sat, 23 May 2009 21:12:13 +0000 Subject: Tweak the chance of gaining piety under Elyvilon by destroying missiles, since they're worth much less relative to weapons now that their being stacked doesn't count. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9807 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/religion.cc | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'crawl-ref') diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc index bc6affe8eb..b6b0ac392e 100644 --- a/crawl-ref/source/religion.cc +++ b/crawl-ref/source/religion.cc @@ -3871,8 +3871,9 @@ static bool _destroyed_valuable_weapon(int value, int type) if (random2(value) >= random2(250)) return (true); - // Medium valuable items are more likely to net piety at low piety. - if (random2(value) >= random2(100) + // Medium valuable items are more likely to net piety at low piety, + // more so for missiles, since they're worth less as single items. + if (random2(value) >= random2((type == OBJ_MISSILES) ? 33 : 100) && one_chance_in(1 + you.piety / 50)) { return (true); -- cgit v1.2.3-54-g00ecf