From 673bdae75485d14f759af597c3c62b99601f9a43 Mon Sep 17 00:00:00 2001 From: peterb12 Date: Thu, 21 Jul 2005 02:34:44 +0000 Subject: Initial revision git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3 c06c8d41-db1a-0410-9941-cceddc491573 --- trunk/source/files.h | 67 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 67 insertions(+) create mode 100644 trunk/source/files.h (limited to 'trunk/source/files.h') diff --git a/trunk/source/files.h b/trunk/source/files.h new file mode 100644 index 0000000000..d0b2c68362 --- /dev/null +++ b/trunk/source/files.h @@ -0,0 +1,67 @@ +/* + * File: files.cc + * Summary: Functions used to save and load levels/games. + * Written by: Linley Henzell and Alexey Guzeev + * + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + */ + + +#ifndef FILES_H +#define FILES_H + +#include "FixAry.h" + + +// referenced in files - newgame - ouch - overmap: +#define MAX_LEVELS 50 +// referenced in files - newgame - ouch - overmap: +#define MAX_BRANCHES 30 // there must be a way this can be extracted from other data + + +// referenced in files - newgame - ouch: +extern FixedArray tmp_file_pairs; + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr - misc + * *********************************************************************** */ +#if 0 +void load( unsigned char stair_taken, bool moving_level, + bool was_a_labyrinth, char old_level, bool want_followers, + bool is_new_game, char where_were_you2 ); +#endif + +void load( unsigned char stair_taken, int load_mode, bool was_a_labyrinth, + char old_level, char where_were_you2 ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr - libmac - misc + * *********************************************************************** */ +void save_game(bool leave_game); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr + * *********************************************************************** */ +void restore_game(void); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: ouch + * *********************************************************************** */ +void save_ghost( bool force = false ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: files hiscores + * *********************************************************************** */ +void make_filename( char *buf, const char *prefix, int level, int where, + bool isLabyrinth, bool isGhost ); + +#endif -- cgit v1.2.3-54-g00ecf