From 673bdae75485d14f759af597c3c62b99601f9a43 Mon Sep 17 00:00:00 2001 From: peterb12 Date: Thu, 21 Jul 2005 02:34:44 +0000 Subject: Initial revision git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3 c06c8d41-db1a-0410-9941-cceddc491573 --- trunk/source/mutation.h | 71 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 trunk/source/mutation.h (limited to 'trunk/source/mutation.h') diff --git a/trunk/source/mutation.h b/trunk/source/mutation.h new file mode 100644 index 0000000000..b305098d62 --- /dev/null +++ b/trunk/source/mutation.h @@ -0,0 +1,71 @@ +/* + * File: mutation.cc + * Summary: Functions for handling player mutations. + * Written by: Linley Henzell + * + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + */ + + +#ifndef MUTATION_H +#define MUTATION_H + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr - decks - effects - fight - food - it_use2 - items - + * mutation - religion - spell - spells + * *********************************************************************** */ +bool mutate(int which_mutation, bool failMsg = true); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr + * *********************************************************************** */ +void display_mutations(void); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: decks - it_use2 - mutation - spells + * *********************************************************************** */ +bool delete_mutation(char which_mutation); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: chardump + * *********************************************************************** */ +// default of level == -1, means to use the player's current level +const char *mutation_name( char which_mutat, int level = -1 ); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: religion + * *********************************************************************** */ +bool give_good_mutation( bool failMsg = true ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: items - religion + * *********************************************************************** */ +bool give_cosmetic_mutation( void ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: items - spells + * *********************************************************************** */ +bool give_bad_mutation( bool forceMutation = false, bool failMsg = true ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: player + * *********************************************************************** */ +void demonspawn(void); + + +#endif -- cgit v1.2.3-54-g00ecf