Stone Soup 0.1.2 (20060927) --------------------------- * Fixed shift-running and /-running on Windows and Unix. * Giant (spiked) clubs were wieldable by almost everybody, fixed. * Fixed giant clubs not producing brown snakes with sticks-to-snakes. * Refixed Sif Muna piety gain - was much too fast. * Weapon properties are closer to 4.0. * Included Elethiomel's key help page on ? Stone Soup 0.1.1 (20060926) --------------------------- * The Inscriptions patch joins the party (minus keybindings changes). * Applied Matthew Cline's additions to the Inscriptions patch: more notes on monsters, auto-notes based on messages, etc. * Jewellery names now note uncursed status correctly (if rather verbosely) * Curare-tipped needles are rarer. * The appropriate monsters resist curare effects. * Okawaru no longer protects you from harm. * Rods are generated with smaller mana reservoirs (max 14MP). * Draconians are slightly weaker. Groups of draconians are smaller and more homogeneous. * Sif Muna piety training is easier. * Sif Muna now has Channel Energy; Vehumet does not. * Okawaru is less aggressive about spamming missile gifts. * Fixed Ctrl+move ignoring confusion. * Fixed broken keypad handling in level-map on DOS. * Fixed jelly pits appearing at low levels. * Added % command to show resists and other useful statistics. * Fixed bad flaming/freezing brands on missile launchers (reported by Rubinstein). * Miscast effect explosions now always hit * Fixed fireballs (and other explosions) being blocked by shields. * Thrown needles are very inaccurate. * Plain old elves are now of the correct intelligence. * Scrolls of immolation can't burn themselves up. * Player ghosts get MS_LEVEL_SUMMON if the player had Shadow Creatures. * Fixed jelly-splitting bugs. * Fixed splashed acid corroding items that shouldn't corrode. * Revised wand pricing in shops. * Fixed Book of Earth containing spells it shouldn't. * Stuff dropped in lava/deep water will now sleep with the fishes. Er, be destroyed. * Autoprayer will not pray at altars. * Water elementals can now move around as intended and can be summoned on blue fountains. * Vorpal launchers do a little more damage. * Fixed monsters not benefiting from vorpal launchers. * Fixed kill listing bugs on DOS. * Quasits can now be generated. * "Glow" status is now shown correctly. * Demonspawn can get mutations while transformed. * Monsters polymorphing into invisible monsters will be seen correctly by players with see invisible. * You now cannot read-identify scrolls of paper if you have three levels of blurry vision. * Acquirement grants more gold. * Airstrike does more damage to flying monsters * Shop items are coloured to indicate affordability. * You can now cast spells in capital-lettered slots. * Flying/levitating characters take half-damage from static discharge. * Yellow wasps are less lethal. * Items can be inscribed with =k to ignore them. Ignorance is rather powerful. * Trolls cannot use claws for butchery when transformed. * Putting on rings no longer prompts for left/right finger, rings always go onto left finger first if both fingers are available. * 'v' now also displays launcher stats. * Fixed bug with monsters trying to use blink as a beam spell when out of player LOS. * 'A' screen now notes speed of centaurs and nagas. * \ command display is now much tidier. * Fixed horns mutation interaction with headgear. * Summoner ghosts get regular summon small mammals, not vampire small mammal summon. * Added death drake description. Stone Soup 0.1 (20060918) ------------------------- * Enhancer staves boost spell power only, not success rates * Chain lightning (level 8) replaces Orb of electrocution. * Miscellaneous spell level changes (Borgnor's, Silence, Simulacrum, Controlled Blink). * Sif Muna piety increases only when training spell skills * Okawaru gives gifts of ammunition. * Detect creatures is somewhat inaccurate; level-map is cleared before DC. * The Shining One doesn't protest his Daevas dying. * The Shining One gives Cleansing Flame instead of Thunderbolt. * Rods (apart from striking) have mana reservoirs and gradually recharge mana when wielded/carried. * Shields are better. * Warp brand is available once more. * Curare-tipped needles are available in addition to generic poisoned needles. * Monsters are never generated in LOS when a new game begins. * Monsters can swap positions with other monsters of the same class. * Missile launchers can be acquired/gifted by Okawaru. * Fire/frost missiles are more powerful. * Launchers support the vorpal brand. * Throwing skill renamed to Ranged Combat. * Ranged Combat now has no impact on ammo preservation. * Added monster draconians and death drakes. Drakes are now all on 'l' instead of 'd'. * Added lajatang, lochaber axe and longbow. * Save/bones version number is now 0.x so stone_soup cannot load 4.0 saves. * Monsters can cast poison arrow * Naga melee damage upped slightly. * Jelly pits * Missile weapons are stronger. * Evocations no longer increases max MP.