Option Changes from DCSS 0.4.5 to DCSS 0.5 1- Starting Screen: Changed settings: 'race' setting is now named 'species' 'class' setting is now named 'job' Added settings: wand, for Artificers Add to your config file: # species = (Human |...| Vampire | random) # job = (Fighter |...| Wanderer | random) # wand = (enslavement | confusion | magic darts | frost | flame | striking | random) 3- Lua files: Removed files: lua/eat.lua 4-a Picking up and Dropping Changed defaults settings: drop_filter default_friendly_pickup, added new mode 'player' Add to your config file: drop_filter = useless_item # default_friendly_pickup = (none | friend | player | all) 4-f Viewport options: Added settings: verbose_monster_pane Add to your config file: # verbose_monster_pane = false 4-g Travel: Added settings: auto_exclude Add to your config file: auto_exclude = oklob plant,silver statue,orange crystal statue,ice statue auto_exclude = curse skull,roxanne 4-h Stashes: Removed settings: stash_tracking Add to your config file: # 14 filters out corpses # stash_filter = 14 stash_filter = scroll of curse armour, scroll of curse weapon, scroll of noise stash_filter = scroll of immolation, scroll of random uselessness stash_filter = scroll of paper stash_filter = ring of hunger, amulet of inaccuracy 4-i Command Enhancements: Added settings: prefer_safe_chunks easy_eat_chunks easy_eat_gourmand easy_eat_contaminated Add to your config file: # prefer_safe_chunks = false # easy_eat_chunks = true # easy_eat_gourmand = true # easy_eat_contaminated = true Changed settings: equip_unequip, now defaults to false sort_menus, new mode 'charged' Add to your config file: # sort_menus = pickup: true : art, ego, basename, qualname, curse, qty sort_menus = inv: true : equipped, freshness, charged 4-j Message and Display Improvements: Removed settings: menu_colour_prefix_id Added settings: stat_colour menu_colour_shops zap_evoke_reminder Add to your config file: # stat_colour = 1:lightred, 3:red # menu_colour_shops = false # Set the following to false to get rid of the "evoke wands" reminder. # zap_evoke_reminder = false Changed settings: menu_colour_prefix_class, now defaults to true Changed some of the standard colours: # lightred = causes rot ($rot-inducing) # magenta = dangerous to use, mutagenic ($dangerous, $mutagenic) # red = considered "evil" by your deity ($evil) 4-m Inscriptions: Added settings: autoinscribe_randarts Add to your config file: # autoinscribe_randarts = false # autoinscribe = royal jell:=g autoinscribe = distortion:!w 4-o Tiles Options: Changed settings: 'title_screen' is now named 'tile_title_screen' Added settings: tile_menu_icons tile_window_col tile_key_repeat tile_tooltip_ms tile_window_width tile_window_height tile_map_pixels tile_full_screen tile_tag_pref tile_font_crt_file tile_font_crt_size tile_font_stat_file tile_font_stat_size tile_font_msg_file tile_font_msg_size tile_font_tip_file tile_font_tip_size tile_font_lbl_file tile_font_lbl_size Add to tiles_options.txt: # tile_window_col = yellow # tile_menu_icons = false # tile_tag_pref = enemy # tile_key_repeat = false # tile_tooltip_ms = 500 ### Note: setting window, map or font sizes to '0' implies auto-sizing. # tile_full_screen = true # tile_window_width = 1024 # tile_window_height = 768 # tile_map_pixels = 4 # tile_font_crt_file = VeraMono.ttf # tile_font_crt_size = 15 # tile_font_stat_file = VeraMono.ttf # tile_font_stat_size = 16 # tile_font_msg_file = VeraMono.ttf # tile_font_msg_size = 14 # tile_font_tip_file = VeraMono.ttf # tile_font_tip_size = 15 # tile_font_lbl_file = Vera.ttf # tile_font_lbl_size = 14 5-a Items and Kills: Added settings: dump_book_spells Add to your config file: # dump_book_spells = false 5-b Notes: Added settings: note_xom_effects Add to your config file: #note_xom_effects = false Changed settings: note_all_skill_levels, defaults to false note_skill_max, defaults to true note_all_spells, defaults to true note_xom_effects, defaults to true 6-a Miscellaneous (All OS): Added settings (used to be a command-line option): pizza Add to your config file: # pizza = Sausage 6-c Unix settings: use_fake_cursor, now defaults to true Changes in other settings files ------------------------------- (~ = changed, + = added, - = removed) 034_command_keys.txt: bindkey = [t] CMD_FIRE instead of CMD_THROW_ITEM_NO_QUIVER 034_monster_glyphs.txt: + mon_glyph = small simulacrum : white + mon_glyph = large simulacrum : white autopickup_exceptions.txt: - ae = inedible (removed since inedible are part of useless_item now) menu_colours.txt: + menu = darkgrey:(melded) - : elseif options.menu_colour_prefix_class then ~ menu = $dangerous:.*dangerous_item.* ~ menu = red: cursed messages.txt: ~ multiple replacements of: lightred with $danger yellow with $warning darkgrey with $boring standard_colours.txt: ~ changes in accordance with message colouring comments from init.txt