Tiles suggestions Crawl 0.5 renders graphics using OpenGL and SDL. For most video cards, this should be faster than the 0.4 version. However, the default driver that ships with Windows is extremely slow. If you are having performance problems, be sure to update your video card driver as a first step. It has been tested successfully with cards as old as the i865. Unfortunately, it has been known to be slow on the i810 and there is little to be done in that case but to run the console version instead or switch to a different machine. You can try tweaking a number of options to see whether performance improves: tile_title_screen = false For weak drivers, the title screen can take a long time to load. If this bothers you, you can easily deactivate it. travel_delay = -1 This setting suppresses redrawing until travelling is finished or interrupted. tile_update_rate = 1000 By default, the screen gets redrawn at least every 1000 milliseconds, more often if you take actions that change the display. You could try cranking up this value, though this may lead to updating taking too long. tile_tooltip_ms = 0 Deactivating the tooltips means there's less stuff to draw every time. clear_map = false Not having to redraw remembered monsters outside your line of sight takes some load off the redrawing routines. tile_window_width = 1024 tile_window_height = 768 The larger the map area the more cells there are to redraw each turn. If you've got a large display showing way more than the necessary 17x17 grids of the map, you could try specifying a lower resolution. Tiles mouseclick item interaction If you're playing with Tiles compiled, you'll find several shortcuts to regular commands using mouseclicks. PLAYER AVATAR left mouseclick Pick up items on ground ('g' command). A second click will take you to the pickup menu. right mouseclick Character overview ('%' command). Shift + left mouseclick Take stairs ('<' and '>' commands). Shift + right mouseclick View religion information ('^' command). INVENTORY MANAGEMENT left mouseclick Execute the most common action for this item type. weapon, deck: wield ('w') armour: Wear ('W') food: eat ('e') scroll, manual: read ('r') potion: quaff ('q') jewellery: Put on ('P') spellbook: Memorise ('M') missiles: fire ('f') wand, misc. item: evoke ('V') corpse: eat ('e'), for Vampires wielded items: rod, deck: evoke ('v') weapon, staff: unwield ('w-') armour, jewellery: unwield ('w-') others as non-wielded worn items: armour: Take off ('T') jewellery: Remove ('R') Sometimes alternative denominators are used such as "draw a card" instead of evoke for decks of cards, or "drink blood" instead of eat. mouse-over Display item description in message area. right mouseclick Display item information ('i' + item slot). Shift + left mouseclick Drop item ('d'). Shift + right mouseclick Execute secondary action for some item types. weapon: fire ('f'), if throwable non-weapon: wield ('w'), if corresponding spells memorised wielded items: weapon: fire ('f') anything else: unwield ('w-') NON-INVENTORY ITEM MANAGEMENT left mouseclick Pick up this item ('g'). right mouseclick Display item information. Shift + left mouseclick 'c'hop up this corpse. Shift + right mouseclick 'e'at this food item, drain this corpse. MAP INTERACTION mouse-over Display item/monster description in message area. left mouseclick Move to adjacent square. Attack, if adjacent non-friendly monster. Swap places with an adjacent ally. Autotravel to reachable square if currently safe. Move one step closer to targeted grid, if unsafe. right mouseclick Display grid information ('xv'). Shift + left mouseclick Fire ammo at monster. Ctrl + left mouseclick Disarm adjacent trap ('Ctrl + Dir.') Open ('O')/Close ('C') adjacent door. Cast spell at target (monster or player). Spell is chosen from menu after target is clicked. Alt + left mouseclick Evoke item at target (monster or player). Item is chosen from menu after target is clicked. MINIMAP INTERACTION left mouseclick Autotravel to any reachable position. holding right mouseclick Zoom into distant area. MESSAGE AREA any mouseclick Display message history ('Ctrl-P'). STAT AREA any mouseclick Search / Rest for a while ('5') MENU INTERACTION left mouseclick on line Select item, inventory menus only. left mouseclick Scroll to next page. right mouseclick Escape (quit menu). DOLL EDITING Shift + left/right keys Switch current doll. 0-9 Jump to doll of numbered index. Ctrl + R Randomize current doll. left/right keys Change current part. Enter Confirm current part, overriding equipment mode. m Change current doll usage mode. up/down keys Change current part category. Ctrl + C Copy current doll. Ctrl + V Paste current doll. t Remove current equipped part. T Remove all equipped parts * Toggle "show equipment". Ctrl + E Set all to show "show equipment". Ctrl + D Set current doll to job defaults. Escape Quit doll editing screen.