Tiles mouseclick item interaction If you're playing with Tiles compiled, you'll find several shortcuts to regular commands using mouseclicks. PLAYER AVATAR left mouseclick Pick up items on ground ('g' command). A second click will take you to the pickup menu. right mouseclick Character overview ('%' command). Shift + left mouseclick Take stairs ('<' and '>' commands). Shift + right mouseclick View religion information ('^' command). INVENTORY MANAGEMENT left mouseclick Execute the most common action for this item type. weapons: wield ('w') misc. items: wield ('w') armour: Wear ('W') food: eat ('e') scroll, manual: read ('r') potion: quaff ('q') jewellery: Put on ('P') spellbook: Memorise ('M') missiles: fire ('f') corpse: eat ('e'), for Vampires wielded items: rod: evoke ('v') misc. item: evoke ('v') weapon, staff: unwield ('w-') armour, jewellery: unwield ('w-') others, as non-wielded worn items: armour: Take off ('T') jewellery: Remove ('R') Sometimes alternative denominators are used such as "draw a card" instead of evoke for decks of cards, or "drink blood" instead of eat. right mouseclick Display item information ('i' + item slot). Shift + left mouseclick Drop item ('d'). Shift + right mouseclick Execute secondary action for some item types. weapon: fire ('f') non-weapon: wield ('w'), if corresponding spells memorised wielded items: weapon: fire ('f') anything else: unwield ('w-') NON-INVENTORY ITEM MANAGEMENT left mouseclick Pick up this item ('g'). right mouseclick Display item information. Shift + left mouseclick 'c'hop up this corpse. Shift + right mouseclick 'e'at this food item. MAP INTERACTION left mouseclick Move to adjacent square. Autotravel to reachable square if currently safe. Swap places with an adjacent ally. Attack, if adjacent non-friendly monster. right mouseclick Display grid information ('xv'). Ctrl + left mouseclick Disarm adjacent trap ('Ctrl + Dir.') Open ('O')/Close ('C') adjacent door. MINIMAP INTERACTION left mouseclick Autotravel to any reachable position. holding right mouseclick Zoom into distant area. MESSAGE AREA any mouseclick Display message history ('Ctrl-P'). STAT AREA any mouseclick Search / Rest for a while ('5') MENU INTERACTION any click on tiles Select item. left mouseclick Scroll to next page. right mouseclick Escape (quit menu). At inscription prompt: left mouseclick Autoinscribe artefact (where applicable). right mouseclick Escape (quit menu). wininit.txt description After Crawl has been run in tiles mode, it will create a wininit.txt file, which stores several configurable parameters. This is separate from the standard init.txt file, as it can be modified at run-time via the Ctrl+V command. The contents of this file look like this: -- SNIP -- Tile:DngnX=19 Tile:DngnY=17 Tile:MapPx=4 Tile:MsgX=77 Tile:MsgY=10 Tile:WindowTop=145 Tile:WindowLeft=22 Tile:FontName=8x13 Tile:FontSize=12 -- SNIP -- The above values are typical Unix settings. On Windows, the font name will be something like "Courier". If you wish to modify this file manually, here are what these parameters refer to: DngnX, DngnY Size (in tiles) of the dungeon region. MapPx Width (in pixels) per square of the minimap. MsgX, MsgY Size (in characters) of the message region. WindowTop, WindowLeft Location (in pixels) of the Crawl window. FontName Name of the font. FontSize Size (in pixels) of the font.