# Changes for 0.15 include glyph colour changes. ########################### # monsters ########################### mon_glyph += ancient champion : gold z mon_glyph += ballistomycete : magenta f mon_glyph += bear : lightgrey U mon_glyph += black bear : blue U mon_glyph += drake : white l mon_glyph += death drake : lightgrey l mon_glyph += deep dwarf : lightblue q mon_glyph += draconian caller : brown d mon_glyph += draconian monk : blue d mon_glyph += draconian zealot : lightgreen d mon_glyph += draconian shifter : lightcyan d mon_glyph += draconian annihilator : lightblue d mon_glyph += draconian knight : cyan d mon_glyph += draconian scorcher : lightred d mon_glyph += drowned soul : lightcyan p mon_glyph += dwarf : lightgrey q mon_glyph += eidolon : lightgrey W mon_glyph += elf : red mon_glyph += elephant slug : white j mon_glyph += felid : blue h mon_glyph += fire bat : fire mon_glyph += fire drake : red l mon_glyph += flayed ghost : red p mon_glyph += fungus : lightred f mon_glyph += ghost : lightgrey p mon_glyph += giant slug : green j mon_glyph += glowing shapeshifter : red @ mon_glyph += hell knight : red @ mon_glyph += hell hound : lightcyan h mon_glyph += hellion : fire mon_glyph += hog : red h mon_glyph += human : lightgrey @ mon_glyph += hungry ghost : green p mon_glyph += hyperactive ballistomycete : lightred f mon_glyph += ice beast : white I mon_glyph += ironbrand convoker : yellow @ mon_glyph += ironheart preserver : lightgreen @ mon_glyph += large simulacrum : ice Z mon_glyph += large skeleton : lightgrey Z mon_glyph += large zombie : brown Z mon_glyph += lava snake : red mon_glyph += lava worm : red mon_glyph += lindwurm : lightcyan l mon_glyph += Killer Klown : black @ mon_glyph += killer bee : brown k mon_glyph += necromancer : white @ mon_glyph += player ghost : white p mon_glyph += polar bear : white U mon_glyph += profane servitor : blood mon_glyph += phantom : blue p mon_glyph += queen bee : yellow k mon_glyph += raiju : lightblue h mon_glyph += shadow : magenta p mon_glyph += shadow wraith : magenta W mon_glyph += shambling mangrove : lightred P mon_glyph += shapeshifter : lightred @ mon_glyph += silent spectre : cyan p mon_glyph += simulacrum : ice z mon_glyph += skeleton : lightgrey z mon_glyph += sky beast : lightcyan I mon_glyph += slave : white @ mon_glyph += small simulacrum : ice z mon_glyph += small skeleton : lightgrey z mon_glyph += small zombie : brown z mon_glyph += spectral thing : green W mon_glyph += swamp drake : brown l mon_glyph += tengu : lightblue H mon_glyph += tengu conjurer : blue H mon_glyph += tengu warrior : cyan H mon_glyph += tengu reaver : lightmagenta H mon_glyph += thorn hunter : white P mon_glyph += toadstool : black f mon_glyph += vampire mosquito : brown y mon_glyph += vault guard : cyan @ mon_glyph += vault sentinel : lightblue @ mon_glyph += vault warden : lightred @ mon_glyph += vine stalker : magenta P mon_glyph += wind drake : white l mon_glyph += wizard : magenta @ mon_glyph += wraith : white W mon_glyph += zombie : brown z mon_glyph += Asmodeus : lightmagenta mon_glyph += Asterion : fire mon_glyph += Eustachio : green mon_glyph += Gastronok : lightred j mon_glyph += Kirke : lightgreen mon_glyph += Jorgrun : lightmagenta q mon_glyph += Louise : blue mon_glyph += Mennas : silver mon_glyph += Natasha : blue h mon_glyph += Norris : lightred mon_glyph += Sojobo : lightgreen H mon_glyph += Wiglaf : yellow q mon_glyph += sensed monster : lightred mon_glyph += trivial sensed monster : lightgray mon_glyph += easy sensed monster : gray mon_glyph += tough sensed monster : red mon_glyph += nasty sensed monster : lightred