# Changes for 0.8 include monster glyph changes. ########################### # monsters ########################### # small zombies, etc. mon_glyph = wight : lightgrey W # no spiders in 0.7, but the spider form uses this mon_glyph = spider : brown s # nagas mon_glyph = greater naga : lightred N mon_glyph = guardian serpent : lightgreen N mon_glyph = salamander : lightred S # unique monsters mon_glyph = Aizul : lightmagenta N