/* * File: command.h * Summary: Misc commands. * Written by: Linley Henzell * * Modified for Crawl Reference by $Author$ on $Date$ */ #ifndef COMMAND_H #define COMMAND_H #include "enum.h" /* *********************************************************************** * called from: acr * *********************************************************************** */ void adjust(); void list_weapons(); void list_armour(); void list_jewellery(); /* *********************************************************************** * called from: clua * *********************************************************************** */ void swap_inv_slots(int slot1, int slot2, bool verbose); void show_levelmap_help(); void show_targeting_help(); void show_interlevel_travel_branch_help(); void show_interlevel_travel_depth_help(); void show_stash_search_help(); void show_butchering_help(); void list_commands(int hotkey = 0, bool do_redraw_screen = false); #ifdef WIZARD int list_wizard_commands(bool do_redraw_screen = false); #endif // XXX: Actually defined in acr.cc; we may want to move this to command.cc. void process_command(command_type cmd); #endif