/* * File: crash-u.cc * Summary: UNIX specific crash handling functions. * Written by: Matthew Cline * * Modified for Crawl Reference by $Author$ on $Date$ */ #include "AppHdr.h" REVISION("$Rev$"); #ifdef USE_UNIX_SIGNALS #include #endif #ifdef __GLIBC__ #include #endif #include "crash.h" #include "externs.h" #include "state.h" #include "initfile.h" ///////////////////////////////////////////////////////////////////////////// // Code for printing out debugging info on a crash. //////////////////////////////////////////////////////////////////////////// static int _crash_signal = 0; static int _recursion_depth = 0; static void _crash_signal_handler(int sig_num) { if (crawl_state.game_crashed) { if (_recursion_depth > 0) return; _recursion_depth++; fprintf(stderr, "Recursive crash." EOL); std::string dir = (!Options.morgue_dir.empty() ? Options.morgue_dir : !SysEnv.crawl_dir.empty() ? SysEnv.crawl_dir : ""); if (!dir.empty() && dir[dir.length() - 1] != FILE_SEPARATOR) dir += FILE_SEPARATOR; char name[180]; sprintf(name, "%scrash-recursive-%s-%d.txt", dir.c_str(), you.your_name, (int) time(NULL)); FILE* file = fopen(name, "w"); if (file == NULL) file = stderr; write_stack_trace(file, 0); if (file != stderr) fclose(file); return; } _crash_signal = sig_num; crawl_state.game_crashed = true; // In case the crash dumper is unable to open a file and has to dump // to stderr. #ifndef USE_TILE unixcurses_shutdown(); #endif do_crash_dump(); // Now crash for real. signal(sig_num, SIG_DFL); raise(sig_num); } void init_crash_handler() { #if defined(USE_UNIX_SIGNALS) for (int i = 1; i <= 64; i++) { #ifdef SIGHUP_SAVE if (i == SIGHUP) continue; #endif #ifdef SIGQUIT if (i == SIGQUIT) continue; #endif #ifdef SIGINT if (i == SIGINT) continue; #endif #ifdef SIGCHLD if (i == SIGCHLD) continue; #endif #ifdef SIGTSTP if (i == SIGTSTP) continue; #endif #ifdef SIGCONT if (i == SIGCONT) continue; #endif #ifdef SIGIO if (i == SIGIO) continue; #endif #ifdef SIGPROF if (i == SIGPROF) continue; #endif if (i == SIGWINCH) continue; signal(i, _crash_signal_handler); } #endif // if defined(USE_UNIX_SIGNALS) } void dump_crash_info(FILE* file) { const char *name = strsignal(_crash_signal); if (name == NULL) name = "INVALID"; fprintf(file, "Crash caused by signal #%d: %s" EOL EOL, _crash_signal, name); } #ifdef __GLIBC__ // NOTE: This should work on OS X, according to // http://developer.apple.com/DOCUMENTATION/DARWIN/Reference/ManPages/man3/backtrace_symbols.3.html void write_stack_trace(FILE* file, int ignore_count) { void* frames[50]; int num_frames = backtrace(frames, ARRAYSZ(frames)); char **symbols = backtrace_symbols(frames, num_frames); if (symbols == NULL) { fprintf(stderr, "Out of memory." EOL); fprintf(file, "Out of memory." EOL); // backtrace_symbols_fd() can print out the stack trace even if // malloc() can't find any free memory. backtrace_symbols_fd(frames, num_frames, fileno(file)); return; } for (int i = ignore_count; i < num_frames; i++) { fprintf(file, "%s" EOL, symbols[i]); } free(symbols); } #else // ifdef __GLIBC__ void write_stack_trace(FILE* file, int ignore_count) { const char* msg = "Unable to get stack trace on this platform." EOL; fprintf(stderr, msg); fprintf(file, msg); } #endif