#ifndef DGN_ACTIONS_H #define DGN_ACTIONS_H #include "travel.h" void add_daction(daction_type act); void catchup_dactions(); void update_da_counters(LevelInfo *lev); unsigned int query_da_counter(daction_type c); bool mons_matches_daction(const monster* mon, daction_type act); void apply_daction_to_mons(monster* mons, daction_type act, bool local, bool in_transit); #endif