Guide to des files ================== des files are mostly used for creating parts of maps. Typical examples are arrival vaults or most branch ends. They are organised into several subdirectories of dat/des, namely branches = maps special to a branch, and branch ends portals = maps needed for portal vaults like labyrinths or bazaars arrival = Dungeon arrival vaults variable = floating vaults, minivaults altar = overflow and other altars serial = for serial vaults (a chain of small vaults to be used on one level) traps = lua defined trap vaults builder = layouts and other vaults placed specially during level-building (shops, uniques, etc.) sprint = maps for the Dungeon Sprint minigame tutorial = maps for the tutorial minigame zotdef = maps for the Zot Defence minigame test = vaults used for testing the game