%%%% welcome Welcome to Dungeon Crawl! Your objective is to lead a {{ return you.race() }} {{ return you.class() }} safely through the depths of the dungeon, retrieving the fabled Orb of Zot and returning it to the surface. In the beginning, however, let discovery be your main goal. Try to delve as deeply as possible but beware; death lurks around every corner. For the moment, just remember the following keys and their functions: $cmd[CMD_DISPLAY_COMMANDS]? — shows the items and the commands $cmd[CMD_SAVE_GAME] — saves the game, to be resumed later (but note that death is permanent) $cmd[CMD_LOOK_AROUND] — examines something in your vicinity The hint mode will help you play Crawl without reading any documentation. If you haven't yet, you might want to try out the tutorial. Also, if you feel intrigued, there is more information available in the following files from the docs/ directory (all of which can also be read in-game): quickstart.txt — A very short guide to Crawl. crawl_manual.txt — This contains all details on species, magic, skills, etc. options_guide.txt — Crawl's interface is highly configurable. This document explains all the options. Happy Crawling! %%%% death Condolences! Your character's premature death is a sad, but common occurrence in Crawl. Rest assured that with diligence and playing experience your characters will last longer. Perhaps the following advice can improve your playing style: %%%% death conjurer melee As a Conjurer your main weapon should be offensive magic. Cast spells more often! Remember to rest when your Magic is low. %%%% death berserker unberserked Don't forget to go berserk when fighting particularly difficult foes. It's risky, but makes you faster and beefier. {{ if you.hunger() < 3 then return "Berserking is impossible while very hungry or worse, so " .. "make sure to stay fed at all times, just in case you need " .. "to berserk." end }} %%%% death ranger melee Your bow and arrows are extremely powerful against distant monsters. Be sure to collect all arrows lying around in the dungeon. %%%% death random 0 Always consider using projectiles, wands or spells before engaging monsters in close combat. %%%% death random 1 Learn when to run away from things you can't handle — this is important! It is often wise to skip a particularly dangerous level. But don't overdo this as monsters will only get harder the deeper you delve. %%%% death random 2 Rest between encounters, if possible in an area already explored and cleared of monsters. Pressing $cmd[CMD_REST], or clicking into the stat area will let you rest for a moment (you will stop resting after 100 turns, or when fully healed). %%%% death random 3 Remember to use those scrolls, potions or wands you've found. Very often, you cannot expect to identify everything with the scroll only. Learn to improvise: identify through usage. %%%% death random 4 If a particular encounter feels overwhelming don't forget to use emergency items early on. A scroll of teleportation or a potion of haste can really save your bacon. %%%% death random 5 Never fight more than one monster, if you can help it. Always back into a corridor so that they are forced to fight you one on one. %%%% finished Congrats! You survived until the end of the hint mode — be sure to try the other ones as well. Note that the command help screen ($cmd[CMD_DISPLAY_COMMANDS]?) will look very different from now on. Here's a last playing hint: %%%% finished explored Walking around and exploring levels gets easier by using auto-explore ($cmd[CMD_EXPLORE]). Crawl will let you automatically move to and pick up interesting items. Autoexploration can also be started by Ctrl-Leftclick on the minimap. %%%% finished travel There is a convenient way for travelling between far away dungeon levels: press $cmd[CMD_INTERLEVEL_TRAVEL] and enter the desired destination. If your travel gets interrupted, issuing $cmd[CMD_INTERLEVEL_TRAVEL] Enter will continue it. %%%% finished stashes You can search among all items existing in the dungeon with the $cmd[CMD_SEARCH_STASHES] command. For example, $cmd[CMD_SEARCH_STASHES] “dagger” will list all daggers. You can then travel to one of the spots. It is even possible to enter words like “shop” or “altar”. %%%% finished random 0 The game keeps an automated logbook for your characters. Use $cmd[CMD_DISPLAY_COMMANDS]: to read it. You can enter notes manually with the $cmd[CMD_MAKE_NOTE] command. Once your character perishes, two morgue files are left in the morgue/ directory. The one ending in .txt contains a copy of your logbook. During play, you can create a dump file with $cmd[CMD_CHARACTER_DUMP]. %%%% finished random 1 Crawl has a macro function built in: press ~m to define a macro by first specifying a trigger key (say, F1) and a command sequence, for example za.. The latter will make the F1 key always zap the spell in slot a at the nearest monster. For more information on macros, type $cmd[CMD_DISPLAY_COMMANDS]~. %%%% finished random 2 The interface can be greatly customised. All options are explained in the file options_guide.txt which can be found in the docs directory. The options themselves are set in init.txt or .crawlrc. Crawl will complain if it can't find either file. %%%% finished random 3 You can ask other Crawl players for advice and help on the ##crawl IRC (Internet Relay Chat) channel on freenode (irc.freenode.net). %%%% dissection reminder If you don't want to eat it, consider offering this corpse up under prayer ($cmd[CMD_PRAY]) as a sacrifice to {{ return you.god() }}. You can also chop up any corpse that shows in the floor part of your inventory tiles by clicking on it with your left mouse button. Whenever you view a corpse while in hint mode you can reread this information. %%%% HINT_CONVERT Xom You've just converted to worshipping Xom. You can keep Xom happy by keeping him amused; you do absolutely not want this god to grow bored with you! If you keep Xom amused he'll treat you like a plaything, randomly helping and harming you for his own amusement; otherwise he'll treat you like a disfavoured plaything. %%%% HINT_CONVERT # # Not the case for Chei, but not sure if we need to go into that much # detail here. # # TODO: use $cmd for ^ You've just converted to worshipping {{ return you.god() }}. Your piety (divine favour) will gradually decrease over time, and if it runs out {{ return you.god() }} will excommunicate you and punish you. You can prevent this, however, and even gain enough piety to get powers and divine gifts, by doing things to please {{ return you.god() }}. But don't panic: you start out with a decent amount of piety, so any danger of excommunication is far off. You can check your god's likes and dislikes, as well as your current standing and divine abilities, by typing ^ (alternatively press Shift-right-click on your avatar). %%%% HINT_SEEN_FIRST_OBJECT That $1 is an item. If you move there and press $cmd[CMD_PICKUP], you will pick it up. Generally, items are shown by non-letter symbols like %?!"=()[. You can also pick up an item by clicking on your left mouse button while standing on its square. Also, several types of objects will usually be picked up automatically. These will be marked with a green frame around them. Once it is in your inventory, you can drop it again with a Shift-leftclick. Whenever you right-click on an item$cmd[CMD_DROP]. Any time you look at an item in your inventory ($cmd[CMD_DISPLAY_INVENTORY]), you can read about its properties and its description. %%%%