/* * File: dbg-util.h * Summary: Miscellaneous debugging functions. * Written by: Linley Henzell and Jesse Jones */ #ifndef DBGUTIL_H #define DBGUTIL_H int debug_prompt_for_int( const char *prompt, bool nonneg ); monster_type debug_prompt_for_monster(void); int debug_prompt_for_skill( const char *prompt ); int debug_cap_stat(int stat); void error_message_to_player(void); void debug_dump_levgen(); struct item_def; std::string debug_art_val_str(const item_def& item); class monsters; struct coord_def; std::string debug_coord_str(const coord_def &pos); void debug_dump_mon(const monsters* mon, bool recurse); std::string debug_mon_str(const monsters* mon); #endif