/* * File: decks.cc * Summary: Functions with decks of cards. * * Modified for Crawl Reference by $Author$ on $Date$ * * Change History (most recent first): * * <1> -/--/-- LRH Created */ #ifndef DECKS_H #define DECKS_H #include "enum.h" #include "externs.h" const char* card_name(card_type card); void evoke_deck(item_def& deck); void deck_of_cards(deck_type which_deck); deck_type subtype_to_decktype(int subtype); bool deck_triple_draw(); bool deck_peek(); bool deck_stack(); void card_effect(card_type which_card); #endif